505 Games’ ABZÛ And More at E3

ABZU_Keyart_CMYKThe first game from Giant Squid – a new game development studio led by Matt Navawho was the art director on Journey- ABZÛ is a third person adventure game where you control a female diver swimming around an ocean environment. There’s a narrative story, but its entirely non-verbal. The game features over 20 species of marine life and millions of kelp leaves, all of which interact with the player.

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A 505 Games Preview in Times Square- ADR1FT and Payday 2: Crimewave Edition

ADR1FT_PAX_01-600x386505 Games had the beautiful vision of giving game reviewers the opportunity to play video games on the biggest screens imaginable and I was able to get myself a ticket. Their March NYC Showcase was held in the AMC theater in Times Square, which allowed us to play both Payday 2: Crimewave Edition and ADR1FT on movie screens- though ADR1FT was also available to play on the Oculus Rift. Read the rest at BleedingCool.

A Lack of Variety And The Same Old Glitches In How To Survive: Storm Warning

How to Survive: Storm Warning is a new edition of How to Survive which includes the DLC expansion as well as a new feature- the weather conditions can effect the player and the environment in various ways. While this a fantastic feature for a survival game, the adverse weather conditions combined with the Dark Souls-style respawning of previous enemies on a save make the game rather needlessly difficult. Or maybe I’m just worse at games than I’d thought, because my method of getting through How to Survive on both co-op and single player was to strategically die at checkpoints. Which is one strategy of gaming, I guess, but not one I’ve ever particularly enjoyed. Read the rest at BleedingCool.

A First Look at 505 Games’ Newest Titles – Ember and How to Survive: Storm Warning

Ember-1-600x314505 Games held a media showcase to show off their newest titles at New York Comic Con, including the expanded How to Survive: Storm Warning edition and the mobile game EmberEmber, despite being a mobile OS game, features 20-30 hours of gameplay with a heavy Baldur’s Gate influence. As in the old Baldur’s Gate games, you have an “isometric” view and the battles are turn-based. The dungeons will take about na hour to get through, so this is not a game to casually play for five minutes and then put down, despite the fact that it’s on a mobile platform. Read the rest at BleedingCool.